Hell Is Us Doesn’t Treat Players Like They’re Dumb Idiots Who Need Constant Handholding And Signposting
Hell Is Us breaks the mold by challenging players to navigate, explore, and solve quests without constant in-game guidance, offering a refreshing experience for those tired of excessive handholding in modern games.

It feels like most modern games think we’ve lost our gamer cards somewhere on the street, and that we no longer have the skill to complete quests, navigate maps, or simply just play the game without needing constant information and signposting. It’s like the medium is afraid to challenge us too much in case we get stuck for hours, and in that time get bored and abandon them altogether.
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