I Still Think About This Baldur's Gate 3 Moment After Pressing My 'Nuke Button'
The Divine Intervention spell that clerics have at their disposal in Baldur's Gate 3 is my favorite nuke, and I still remember when and how I used it.

For a game set in a fictional medieval world full of fairies, elves, feudal systems, and magic, there’s a concerning number of nukes in Baldur’s Gate 3. From the Netherese orb nestled in Gale’s chest to the endless amount of explosives you make Karlach carry, there’s always something to deploy on the brink of disaster. And those are only the physical nuke buttons a player can unleash. The narrative carries my favorite kind of detonation: the slow-burning terror of ceremorphosis, the evil-aligned companions that threaten your sanity, and even the mindblowing realization of Act 3’s size. But there is one nuke that brilliantly combines both threats: a cleric’s Divine Intervention.
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