IO Should Have Started Way Smaller Than MindsEye
The problem isn't IOI publishing. The problem is publishing a game like MindsEye instead of something smaller like Animal Well.

IO Interactive self-published Hitman 3, and is doing the same for 007 First Light. It makes sense, given that the studio seemed to have a poor relationship with Square Enix, which published Hitman: Absolution and Hitman (2016), and only went with Warner Bros., instead of self-publishing Hitman 2, due to money problems. If you want it done right, why not do it yourself? And the DIY approach worked out pretty well. Hitman 3 was a critically acclaimed success, and the forthcoming Bond game looks sick — even if I do wish it were more like Hitman.
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