These RPGs Have Some Confusing Stats And Attributes
We can't make sense of the stats and attributes in these classic RPG games.

Everyone knows the classic skill stats used in most RPGs. We get what the Strength or Wisdom stats do. Luck stats probably increase critical hits, and dexterity is for swishy weapons like rapiers. Some games even keep it as simple as to just yse "Attack" and "Defense".
What's Your Reaction?






