Why The Next The Legend Of Zelda Game Should Be Linear, Not Open World

The next mainline Zelda game needs to find a balance between the open-world formula and linearity fans have come to love.

Why The Next The Legend Of Zelda Game Should Be Linear, Not Open World

When The Legend of Zelda: Breath of the Wild launched, its open-world concept changed not just the Zelda series, but the gaming industry forever. With that level of success, it’s no surprise the development team kept with the open-world format for its sequel, Tears of the Kingdom, and the Zelda-focused entry Echoes of Wisdom.

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